The younger gun’s Main debut was a standout regardless of being reduce brief.
All eyes had been on Staff Spirit star rifler Danil “donk” Kryshkovets on the Copenhagen Main, and he carried out regardless of sky-high expectations. Staff Spirit barreled by means of the elimination stage with wins over Cloud9, Imperial, and Natus Vincere for a assured top-eight. Nonetheless, the rising stars would in the end fall 1-2 to FaZe within the quarterfinals.
Regardless of the early however respectable exit, donk leaves because the fifth-highest-ranked participant of the occasion with an HLTV ranking of 1.35 throughout eight maps. The stats paint him as an absolute monster, with an outstanding efficiency in practically each space. Nonetheless, the one space the place he lacks could have been what price Spirit a better place.
Right here’s the tough breakdown of donk’s efficiency on the Copenhagen Main after 191 rounds of play.
58.1% headshot fee
1.33 KD ratio
94.6 harm per spherical
.9 kills per spherical
2-1 within the clutch
50% 1v1 win fee (1)
100% 1v2 win fee (1)
2 four-kills
11 three-kills
38 two-kills
The Copenhagen Main crowd confirmed tons of affection for donk (Picture through PGL)
58.1% is among the many highest headshot charges for any entry fragger. Whereas largely identified for sprays, donk’s precision is what earns him a 1.19 entry ranking. Because of his uncanny skill to transform one kill into a number of, Spirit boasts a 70% spherical win fee when donk lands the entry. A number of rounds began and ended with one well-timed swing, usually supported by Leonid “chopper” Vishnyakov or Boris “magixx” Vorobyev.
And but, donk’s standout stat is his multikill fee. The 17-year-old scored multiple frag in 26.7% of all rounds performed, a statistical anomaly on the prime degree. Lots of these kills had been in fast succession, a testomony to his unimaginable spray management. donk’s skill to stonewall web site takes makes Spirit’s CT facet stand out from the gang. The crew averaged a 59.1% CT win fee in Demark throughout its 4 maps. Nonetheless, the crew’s less-successful T facet contributes to donk’s lone disappointing metric.
DPR was donk’s Achilles Heel on the Copenhagen Main
donk’s .68 deaths per spherical is on the upper finish amongst entry fraggers. That is arguably the one blemish on his in any other case impeccable stat line.
That is additionally mirrored in his clutch numbers. It’s extremely uncommon for donk to be the final man standing for Spirit, and this was very true on the Copenhagen Main. He had solely 4 alternatives within the clutch. donk is stable as soon as he’s in that place, however his skills could also be underutilized.
That is seemingly an intentional selection by IGL magixx. Sending donk in first to create a 5v4 or 4v3 state of affairs is probably going extra constant than saving him for the Hail Mary. Spirit already has a stable anchor in Myroslav “zont1x” Plakhotja, who went 4-0 in clutches together with a triple in opposition to Cloud9 on Historical.
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