I can not consider I am saying it, however Bungie has finished it once more. After a turbulent 12 months—certainly one of delays, layoffs and diverse company grumbling—Bungie launched the free Into the Gentle replace for Future 2 and the gamers… they’re truly completely satisfied.
The response to the replace has been nearly universally optimistic. Onslaught, the brand new horde mode, is a success—the one actual criticism being that its hardest problem may stand to be a bit extra rewarding in its later waves. In any other case gamers are merrily looking away for the brand new assortment of reissued weapons—all of which have been enhanced with some fairly spicy perk combos. There’s extra to return too—in reality, with in the present day’s reset, each Midnight Coup and Mountaintop can be accessible, each all-timer weapons that may very well be absolute monsters within the present sandbox. Within the coming weeks, we’ll get extra weapons, the ace Zero Hour unique mission and the brand new Pantheon mode—a raid boss rush that I am intrigued to see in motion.
Following the replace, Future 2’s participant base jumped instantly—from an all-time low again to a comparatively wholesome every day participant rely. Anecdotally I’ve heard from a couple of people who find themselves involved in getting again into the sport, and—because of the present Steam FPS Fest—that is now a much less daunting prospect.
Whilst you can play all of Into the Gentle’s additions with out paying a penny, a lot of Future 2’s finest stuff is locked behind one growth or one other. Fortunately, all of Future 2’s expansions are actually on a reasonably deep sale, with even final 12 months’s Lightfall at the moment 67% off. You may get the whole thing—each base growth and content material pack—for round $45 till the sale ends on April 22.
To save lots of you the trouble of figuring out what every growth accommodates, and whether or not it is definitely worth the closely discounted price of admission, I’ve gone via and offered a fast cheat sheet to every launch.
Lightfall
What do you get? The Lightfall marketing campaign, the Root of Nightmares raid, the Strand subclass, and entry to Season of the Want.
Is it value it? Yeah, nearly. The story the marketing campaign tells is a dud, however there’s nonetheless a handful of excellent missions to play via. The raid, too, might be my least favorite of the bunch—it is simply not very mechanically fascinating. Nonetheless, Lightfall remains to be value it purely for entry to the Strand subclass. In case you’re a Titan, Banner of Conflict is principally a meta choose, however all three lessons have entry to enjoyable, highly effective Strand builds.
You additionally get entry to the present season, which is effectively value your time. Its signature exercise, Coil, is among the finest in Future 2’s historical past—partially as a result of it completely showers you in loot on completion. The seasonal unique weapon, Dragon’s Shadow, has barely left my heavy slot for the previous few months. Simply be warned that the seasonal questline and exercise will each disappear when The Ultimate Form launches in June.
The Witch Queen
What do you get? The Witch Queen marketing campaign, the Vow of the Disciple raid.
Is it value it? The Witch Queen’s massive characteristic was crafting, and it is accessible to all gamers no matter whether or not they truly purchase the growth. Which means, in contrast to Lightfall with its new subclass, there isn’t any main characteristic you want the growth to unlock. Even with out that, although, The Witch Queen is a hell of an growth and greater than value its discounted value. The marketing campaign is, frankly, the very best in Future 2’s historical past—stuffed with memorable missions and funky set-piece moments. This was the primary growth to characteristic the legendary marketing campaign possibility, and it makes an enormous distinction to how gratifying the marketing campaign is to play.
Its raid can also be a private favorite of mine. Vow seems to be beautiful, is simply difficult sufficient to be actually satisfying to grasp, and it is received a handful of nice weapons—a lot of which I nonetheless commonly use in the present day.
Past Gentle
What do you get? The Past Gentle marketing campaign, the Deep Stone Crypt raid, the Stasis subclass.
Is it value it? Earlier than The Witch Queen, Future 2 growth campaigns had been… effectively, they only weren’t superb. In Past Gentle, as an example, you get a handful of brief missions closely padded by open world busywork. And with no legendary problem possibility, it is simply not very thrilling to play. Nonetheless, Past Gentle does additionally carry a brand new subclass, and meaning it is value selecting up simply to develop your buildcrafting choices. Some will inform you that Stasis is the weakest of the subclasses, and there is some reality to that. Warlocks have the very best Stasis package because of the Bleak Watcher turret. However each Hunter and Titan have some enjoyable, off-meta choices too. Mainly: Stasis is the connoisseur’s alternative.
Oh, the Deep Stone Crypt raid completely slaps, too. Some folks will inform you that Root of Nightmares is the very best raid for newcomers, however they could not be extra improper. Root of Nightmares is an train in making newbies do add-clear whereas two individuals who know what they’re doing deal with all of the precise mechanics. Deep Stone Crypt, in the meantime, is a comparatively straightforward raid, however one which has mechanics designed to present its encounters a extremely satisfying circulate. Plus it is received one of the atmospheric leaping puzzle sections in Future’s historical past. Only a triumph.
Shadowkeep
What do you get? The Shadowkeep marketing campaign, the Backyard of Salvation raid, the Pit of Heresy dungeon.
Is it value it? At full value, Shadowkeep is the least obligatory that any full growth could be. The marketing campaign was fairly naff even earlier than we noticed simply how a lot better Bungie may do—it is all nonsense Hive rituals and fetch quests for items of armour. There isn’t any subclass or different main characteristic unlock. And its raid weapons have not been given the perk cross refresh of many others within the recreation—that means there isn’t any origin trait they usually’re not accessible for crafting.
For £4 I would seize it anyway. As raids go, Backyard of Salvation is just not notably beloved by the group, however I am truly a fan. Its closing encounter is simply this hectic, prolonged panic assault—continuously whittling away your playspace except you may coordinate within the small window between mechanics. It seems lots of people hate that, however I am right here for the ache. Pit of Heresy is a enjoyable dungeon too, albeit solely actually value working for Xenophage, its secret unique weapon.
Forsaken Pack
What do you get? The Final Want raid, the Shattered Throne dungeon.
Is it value it? Forsaken is the growth that primarily saved Future 2. However this pack is a shadow of what that launch initially contained. Each the Forsaken marketing campaign and the Tangled Shore vacation spot had been eliminated when The Witch Queen was launched. Right here, as a replacement, are the scraps that stay. It is fortunate for Bungie that a type of scraps—Final Want—is the very best raid the studio has ever made.
Not solely is it the longest, most mechanically fascinating raid within the recreation, Final Want can also be stuffed with fairly nice loot because of the current perk refresh. Apex Predator, as soon as an absolute joke of a heavy weapon, is now the best-in-slot rocket launcher. There’s additionally the Shattered Throne dungeon, which has primarily been powercrept out of offering any significant problem. Cool to expertise as soon as, however outdoors of the unique Want-Ender, there’s not any motive to go to.
The pack additionally allows you to purchase from a handful of Forsaken-era unique weapons that now dwell within the related previous gun kiosk. You may get three instantly—remember to seize Thorn—with the tokens you are given for purchasing the pack, however the remainder should be purchased with supplies earned in-game.
On this, the Season of the Want, I had hoped Bungie would have rolled the Forsaken Pack into the free-to-play recreation. Alas, we’ll should accept it costing $4 as a substitute.
Bungie thirtieth Anniversary Pack
What do you get? The Grasp of Avarice dungeon.
Is it value it? On reflection, this can be a worse deal than the Forsaken Pack. The principle mode of the thirtieth Anniversary occasion, Dares of Eternity, is free. This, then, is a handful of cosmetics, and a dungeon containing a handful of first rate however not best-in-slot weapons and the (genuinely superb) unique rocket launcher Gjallerhorn—all for $1 greater than the Forsaken pack with its full raid. The dungeon is a reasonably good time, however Gjallerhorn’s unique perk signifies that just one particular person in your fireteam must run it. In case you’ve received a good friend who already has it, that is most likely essentially the most skippable pack of the lot.
What you do not get
Here is an necessary word—neither The Witch Queen nor Lightfall’s annual cross bundles are on-sale. That is notably disappointing, given {that a} current Humble deal did embrace Lightfall’s annual cross alongside different expansions for simply $40—a greater deal than what we’ve got right here. In sensible phrases, meaning you will not get entry to this 12 months’s earlier seasonal quests and actions, but in addition that you simply will not get both growth’s dungeon key.
Every dungeon key offers you entry to 2 completely different dungeons. The Witch Queen’s accommodates Duality and Spire of the Stars. Lightfall’s accommodates Ghosts of the Deep and Warlord’s Spoil—the dungeon some are calling the very best within the recreation’s historical past. Every key prices 2,000 silver, which is about $20. That is a disgrace, as a result of there’s some genuinely enjoyable encounters in there—and quite a lot of juiced weapons and exotics.
To steadiness that barely, free-to-play accounts do get entry to 3 of the sport’s reprised raids from Future 1. Vault of Glass, King’s Fall and Crota’s Finish are all accessible with out paying something. The current Into the Gentle launch made it simpler than ever to get endgame prepared, too. Within the new Corridor of Heroes within the Into the Gentle submenu, you may discover the Reward of the Thunder Gods close to Shaxx. This can immediately offer you a set of max stage gear. New gamers may also speak to Ikora on the Tower to choose up one of many New Gentle Kits—immediately gifting exotics, armour, weapons and a handful of elements and fragments in your chosen subclass.
Even with among the DLCs solely barely being value their present sale value, I do assume Future 2 is value trying out in the intervening time. There’s been a whole lot of doom and gloom across the recreation this 12 months, however quietly Bungie’s devs have been placing out nice stuff during the last couple of seasons. The latest dungeon and seasonal exercise have garnered loads of reward, and Into the Gentle’s current additions—together with the horde mode Onslaught—are a cheerful distraction as we watch for the subsequent growth. As talked about, every little thing being launched as a part of the Into the Gentle replace is totally free, so if you happen to solely wish to dip a toe into the sport because it at the moment stands, give the free-to-play model a shot earlier than contemplating the paid-for DLC.
Bungie appears ceaselessly trapped within the cycle of “It is over”/”We’re so again”. Inevitably, at some point, it’s going to all be over once more. Proper now, although, it is good to be so again.