With the discharge of the Rising Tide DLC on April 18, Ultimate Fantasy XVI’s story will lastly be over. Whereas that doesn’t imply Sq. Enix is finished engaged on the challenge (a PC port remains to be within the works), it does imply followers are curious as to what the crew will do subsequent and if we’ll ever see the sport’s world and characters once more. In an interview with The Gamer, producer Naoki Yoshida mentioned the concept of spinoffs, particularly, Ultimate Fantasy Ways, and Yoshida stated it’s about time that spinoff made a comeback.
Ultimate Fantasy Ways is a beloved 1997 tactical RPG spinoff of Sq. Enix’s collection. The Gamer requested Yoshida about making a Ways sport set in FF16’s world of Valisthea. Yoshida and the FF16 crew are followers of Ways, however he doesn’t suppose FF16’s world would make an excellent match for the grid-based techniques fight. “How would we even do the Eikon versus Eikon battles in that fashion?” Yoshida requested, “You probably have the Eikons, what number of squares is an Eikon going to be?” Although the tactical method received’t work in FF16’s world, Yoshida did say that “it’s in all probability about time that we do a brand new one.”That’s a sentiment shared by followers of the spinoff collection, who’ve been extremely vocal about wanting Ways to make a comeback.
The FF16 crew engaged on a Ways sport wouldn’t be an absurd concept, as lots of its members are veterans of Ways. That features Kazutoyo Maehiro, artistic director of FF16 and planner on Ways, in addition to Hiroshi Minigawa, who was artwork director for each video games. Yoshida has additionally labored with Ways director Yasumi Matsuno previously, with Matsuno contributing to Ultimate Fantasy XIV’s Shadowbringer and Endwalker growth, particularly the Ways-inspired Return to Ivalice raids.
Nonetheless there hasn’t been any phrase on the spinoff collection making a comeback. Within the meantime, Yoshida ought to observe Matsuno’s personal recommendation and simply go play Unicorn Overlord.