Atari has been experiencing one thing of a renaissance the previous few years. With the launch of the Atari 2500+, a console that performs all Atari 2500 cartridges however on HD screens, and the acquisition of porting specialists Digital Eclipse, the corporate has made it clear that it’s again as a correct online game producer. That is true on the software program aspect of issues, as nicely, the place Atari has been releasing a gentle stream of reimagined classics, together with qomp2, which we had loads of enjoyable with. Thus, it was with some enthusiasm that we regarded ahead to assembly with Atari at this 12 months’s GDC to get a have a look at Lunar Lander Past.
Jason Polansky is the Lead Producer at Atari who guided us by way of our time with the sport. The query of why Atari needed to make a sequel to the unique Lunar Lander has an fascinating reply: developer Goals Uncorporated liked the real-life sense of stress within the authentic, particularly because it pertained to piloting and touchdown the participant’s ship. There was additionally a way among the many growth crew that there was loads of story potential to mine that the unique wasn’t capable of, particularly given the constraints of the unique Atari {hardware}. Thus was born Lunar Lander Past.
South African animation studio Bewilder dealt with the hand-drawn animation discovered all through the sport, which may be very daring and putting. Each time the participant will get a brand new automobile or visits a planet, an animation will play, actually serving to to promote the sport world as a correct setting and facilitate a powerful sense of immersion. Goals Uncorporated may be very huge on narrative and storytelling, so the cutscenes are all totally voice acted, whereas characters have distinct, fleshed out personalities.
The target of every stage is essentially simply to land the ship, however within the center there are different issues to do, too, serving to preserve issues fascinating. Decide up gasoline and well being, full goals, and land your ship—the levels at all times felt filled with issues to do. Piloting any of the 4 ships that may be unlocked can be its personal problem. The completely different speeds and motion paths of the ships requires cautious piloting, and there’s loads of satisfaction available from nailing the movement of motion and with the ability to navigate with ease. The levels themselves, as least those that I bought to go hands-on with, had corridors with filled with splintering paths and pickups difficult the participant to gather them. It was all strong enjoyable that managed fairly nicely.
Whereas the levels and story are all manually designed, there may be one part of the sport which is procedurally generated, that are the varied pilots that may be recruited. These pilots carry with them completely different talents and buffs, together with extra environment friendly gasoline burn, higher dealing with, and so forth. When performed on the best issue degree, Lunar Lander Past’s pilots gained’t regenerate if a mission goes south, which is a pleasant nod to video games like Fireplace Emblem. This makes it integral to strategy levels with warning in an effort to preserve round a pilot who has a extremely advantageous set of expertise (and retains the entire stress theme going sturdy).
One other layer of gameplay revolves round pilot stress ranges. As missions are accomplished, pilots discover themselves needing remedy in an effort to keep it up. There’s one model that permits the participant to get remedy with out expending assets, after which there are others that ask the participant to pay up, which decreases the downtime wanted to get a pilot’s thoughts proper. Once more, as talked about above, this sense of stress is a part of what drew Goals Uncorporated to the challenge within the first place. Taking the real-life feeling and reworking it right into a mechanic, nonetheless, was an fascinating choice to make, as I felt prefer it was a pleasant means of including in technique to the sport. There are even segments of play the place the bodily sport world begins to vary because the pilot’s psychological state impacts their notion of actuality.
Lunar Lander Past is ready for an April 23, 2024 launch date. Followers who need to purchase bodily are in luck, as there’s not one, however two editions that will likely be obtainable at launch. The usual version will come out for $29.99, whereas the collector’s version, which comes with an artwork e-book and a steelbook case, will drop inside a couple of days of that and prices $49.99. We’ll have a assessment of Lunar Lander Past HD up round launch time, however within the interim tell us what you consider this reimagined Atari traditional down within the feedback and on-line!