Harold Halibut is a bit like visiting an aquarium for the umpteenth time — sure, it is visually attention-grabbing, providing a glimpse right into a submerged alien world, however as soon as the preliminary intrigue is gone, you are basically on an extended, and fairly boring, stroll. This narrative-focused sci-fi journey begins off with a promising premise and enchanting artwork type, nevertheless it would not take lengthy earlier than the facade falls to disclose what’s finally a protracted and shallow sport.
It most likely would not assist that the titular character appears fed up from the off. Having spent his entire life aboard the Fedora, a ship that is been caught on the backside of an unknown planet’s ocean for 50 years, we’re probably not stunned by Harold’s vacant stare and reserved character. It is an important idea to kick issues off, although — generations of people far faraway from life on Earth, who solely know the steel corridors of a colonial spacecraft. Whereas life trapped in an alien sea has grow to be the norm, nevertheless, the ship’s prime minds are exhausting at work to get the Fedora flying once more, and again to discovering a brand new residence for humanity.
Till then, although, the sport has you navigating Harold across the accessible areas of the ship and chatting with different inhabitants. To begin with, the sport’s aesthetic is sufficient to carry you alongside; all the pieces you see was made by hand, then scanned into the digital realm. The result’s a sport with the look of a claymation movie (although not animated like one), and it is very efficient. Every setting is enjoyable to find due to all of the meticulously made props.
For nearly as good as the sport seems, although, there’s little or no to truly do in it. The overwhelming majority of what you do is stroll from one cutscene to the subsequent, opening your PDA every now and then to verify targets. Harold’s not in a rush, both, shifting at a snail’s tempo even should you maintain down the run button the entire time. Once more, discovering all of the places is initially attention-grabbing, whether or not it is the colorful Agora Arcades or the Social District’s small residential areas. The difficulty is that nowhere you go provides a lot significant exercise, leaving the sport to lean virtually solely on its story and characters.
That is to not say there’s nothing outdoors of conversations to alter issues up, however these moments are fleeting and scarce. You may clear some graffiti a couple of times; you may unscrew some panels on a 3D printer; you may check out the universe’s shortest indoor ski slope; and there are, often, dialogue selections. All of it provides a contact of flavour, however there’s nothing right here that actually fires the creativeness.
All of it comes right down to the narrative, then, and sadly it would not fairly dwell as much as its potential. Chatting to the ensemble solid is almost all you do, and whereas there are some attention-grabbing personalities to satisfy, like Buddy the cheerful postman, and Harold’s outdated flame Sunny, dialogue is usually longer and extra difficult than it must be. There is a sure offbeat attraction to the script that shines via now and again, however the writing recurrently veers off the mark. Fairly a couple of story beats are left to hold, or left us scratching our head.
Issues do choose up a bit as you get additional in, although. There are optionally available aspect targets to finish if you wish to get to know some characters just a little higher, and as soon as Harold meets an alien pal, the primary story begins to take some extra attention-grabbing turns. Clocking in at roughly 12-14 hours, Harold Halibut’s finest moments are positively in its latter half — it’s going to depend upon you whether or not or not all that flavourless strolling about is price it to see them.
This has the power of a unusual indie film that is been stretched right into a sport six occasions the size. We actually do love the visible type and the world developer Gradual Bros. has constructed, and there are some shiny moments dotted all through. Nevertheless, traipsing about the identical environments bouncing between cutscenes would not make for significantly compelling play. Some will vibe with what’s being offered right here, however for us it would not actually come collectively.
Conclusion
We actually wished to like Harold Halibut, and there are some redeeming qualities. Its fantastic aesthetic is exclusive and detailed, it has an important sci-fi hook, and there are some good moments all through the story. Sadly, these points depreciate resulting from a chronic runtime, most of which is crammed with gradual, repetitive treks from one scene to the subsequent. The narrative is left to carry all the pieces collectively, nevertheless it sadly would not fairly stick the touchdown because of pacing points and a few iffy writing. That is one fish you would possibly wish to let get away.